GDC19 Flash Forward: Keeping Your Free-to-Play Game Fresh Through Live Operations
Views 4.5K7 months ago
Hi-Rez Studios is a free-to-play, competitive-multiplayer games publisher. As their head of the global marketing, Veronique's role is to increase and retain players. To monetize both audiences in an effective, fair way, through analysis of game data ..
GDC19 Flash Forward: The Choice VR: Volumetric Documentary Filmmaking
Views 2K7 months ago
Documentary film is an art-form as old as cinema itself. It continues to evolve as technology pushes visual media into new frontiers. 'The Choice VR' (in-development) is an immersive volumetric documentary exploring the diverse reasons people choose ..
GDC19 Flash Forward: Level Design Workshop: Nothing is Original: Leveraging Existing Assets
Views 3.4K7 months ago
In this 2019 GDC talk, Simon-Albert Boudreault breaks down the beauty of asset flipping in level design. Simon-Albert Boudreault (Founder, The Flop Collective) Location: Room 301, South Hall Date: Tuesday, March 19 Time: 4:40pm - 5:10pm Regist..
GDC19 Flash Forward: Dinosaurs and Volcanoes: Roblox Education's 'Jurassic World' Challenge
Views 1.4K7 months ago
Three months, one dinosaur, 270,000 published games. In June 2018, Roblox launched the first event for its design and coding challenge series in collaboration with the movie, Jurassic World: Falling Kingdom. Participants had the chance to earn Roblox..
GDC19 Flash Forward: Illustrating Tamriel: Creating Key Art for The Elder Scrolls Online
Views 3.9K7 months ago
'The Elder Scrolls Online' releases four content updates per year. Each update is accompanied by a highly-detailed key art illustration, produced in-house and used as a focal point of the corresponding marketing campaign. In this session, Lucas Slomi..
GDC19 Flash Forward: Using Lean Analytics to Make Better Games
Views 1.6K7 months ago
Everyone agrees data has value, but the unspoken truth is that data and game development often compete over the same resources. Deciding to log user actions can mean having less features in the version. Deciding to A/B test can mean delaying the next..
GDC19 Flash Forward: Macroeconomics of a Game Economy
Views 1.8K7 months ago
This session explains how to use knowledge of macroeconomics in game design to facilitate the creation of a balanced game economy system. While game designers are trying to create a new system of the game economy or deal with problems like inflation,..
GDC19 Live: Rift S To Be Announced At GDC19
Views 2.5K7 months ago
My recommended VR hardware: Check out the MRTV Patreon page: Join the MRTV Discord server:
GDC19 Flash Forward: Puzzle Game Magic Secrets
Views 2.3K7 months ago
What makes a good puzzle game, and why? How do you make one and make it GOOD? This session will approach the art and science of puzzle game design through the unstoppably cool lens of human cognition. By framing the ways a brain solves problems, this..
GDC19 Flash Forward: Vehicle Recordings for Modern Games
Views 1.4K7 months ago
From the beginning of the video game era, the presence of vehicles in different shapes and forms has become increasingly common and important. Their sounds are equally important: how do you effectively capture the sound of a variable speed vehicle th..
GDC19 Live: HTC Vive Keynote Summary
Views 2.6K6 months ago
My recommended VR hardware: Check out the MRTV Patreon page: Join the MRTV Discord server:
GDC19 Flash Forward: What Cats Can Teach You About Empathic Game Design
Views 3.3K7 months ago
Empathic design allows you to experience what your end user experiences, and its application is growing in popularity. A user can only articulate so much, so spending a moment to understand them can vastly improve the quality of your games. Who bette..
GDC19 Flash Forward: Pode, a Rose Painted Adventure
Views 1.9K7 months ago
'Pode' has, since its release in June 2018, been praised for its visuals, mood and atmosphere. In this lecture game director Yngvill Hopen will talk about the philosophy and inspiration behind the visual design goals of 'Pode', and how they were affe..
GDC19: SPELLBREAK is absolutely SPELLBINDING! - UpUpDownDown Plays
Views 12K6 months ago
Austin Creed gets up close and personal with a new spin on the battle royale genre with SPELLBREAK, a magic-based battle royale game! Can Creed get through a server filled with expert players and make it to the top 10? ..
GDC19 Flash Forward: Building "SAM" The First AI Chatbot for Players
Views 1.7K8 months ago
When a small team inside the Ubisoft Club online service decided to create a prototype for an AI chatbot dedicated to video games, they didn't imagine the adventure they just started. This talk explores the 9 months of development of the first Person..
GDC19 Flash Forward: Scalable Real-Time Global Illumination for Large Scenes
Views 3.1K7 months ago
This session describes the dynamic global illumination system that Gaijin Enterainment created for 'Enlisted'. Its implementation is based on a regular light probe field that is calculated in an accurate way from scene representation (voxel and/or tr..
GDC19 Flash Forward: Towards Deep Generative Models in Game Development
Views 1.9K7 months ago
Deep learning is becoming ubiquitous in machine learning research, and it's also finding it's place in industry related applications. Specifically, deep generative models have proven incredibly useful at generating and remixing realistic content from..
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GDC 2019’un fuar kısmını gezdik, hem de Stadia’yı denedik!
GDC19: Galaxy GameDev: Bringing Maximum Boost to Mobile Games
Views 3555 months ago
Learn how Samsung helps game developers optimize games faster with new technologies like Vulkan, and by working together with developers to give a real contribution to the game development process. Jungwoo Kim (Principal Engineer, Samsung Electronic..
Microsoft's Andreas Pohl On Cloud Native Games | GDC19 Lightning Talk
Views 1596 months ago
Andreas Pohl, Global Black Belt at Microsoft Azure Gaming, talks at Hadean's stand during GDC19 about cloud native games, how we develop servers and Aether Engine. Subscribe to Hadean: WATCH MORE: The Technology Behind EVE Ae..
Stadia GDC 2019 Gaming Announcement
Views 1.9M6 months ago
Gather around as we unveil Google’s vision for the future of gaming at #GDC19. Welcome to Stadia, one place for all the ways we play. Sign up to stay tuned at Subscribe to Stadia's RUclip channel:
GDC19: Samsung, Google, and Gameloft Present: How to Develop Games for the Galaxy Fold
Views 3365 months ago
Android games are now being played on more than just mobile devices. Consumers demand versatility, and broader device landscape is fueling the shift to a more immersive gameplay. This hands-on talk will cover considerations from Google, Samsung and G..
GDC19 Flash Forward: Cultist Simulator: Designing an Experimental Game for Commercial Success
Views 3K8 months ago
'Cultist Simulator' was an experimental project which used consciously unusual design decisions to create an unconventional and even divisive game. It hit #1 on Steam and sold more than 50K copies in the first month - a lot of that was luck, a lot of..
GDC19 Flash Forward: PR Success.gif: How to Get Your Game Across in 5 Seconds
Views 3.5K7 months ago
In the era of Snapchat, Tinder and a million game releases per day most things have about 5 to 10 seconds to grab your attention, so you better make them count! This session explores the wonderful format of animated gifs and how they can be used to p..
GDC19 Flash Forward: Solving an Invisible Problem: Designing for Color-Blindness in Games
Views 2.2K8 months ago
Drawing from his own experiences as a color-blind gamer and developer, Creative Assembly's Douglas Pennant will give a practical talk about how the color blind see the world, and how this can make some video games very difficult to play. Using exampl..
GDC19 - Expo Moscone South and North - SF, 3 21 2019
Views 66 months ago
GDC19 - Expo Rooms Moscone South and North - Yerba Buena Park, San Francisco 3 21 2019 Game Developers Conference 2019 San Francisco french american tv aline guetta dinoia subscribe to
GDC19 - Capsule - PopcornFX - Game Developers Conference, Moscone Center SF 3 22 2019
Views 436 months ago
GDC19 - Capsule - PopcornFX - Game Developers Conference, Moscone Center SF 3 22 2019 french american tv aline dinoia subscribe to
GDC19 Flash Forward: Classic Game Postmortem: Paperboy
Views 2.2K7 months ago
One of this year's Classic Postmortems will give you a rare look at the development of a coin-op classic. John Salwitz, a veteran creator who's worked on everything from 'Rampart' through 'Klax' to 'Medal of Honor: Pacific Assault', will deliver a Cl..
GDC19 Flash Forward: Technical Art Bootcamp
Views 2.2K7 months ago
Technical Art is an ever-evolving discipline, with TAs playing key roles in developing efficient pipelines, creating visually sophisticated content, and optimizing performance. TAs bridge the gap between content creators and engineers, and wear many ..
GDC19: How to Get Your Game on Samsung Galaxy Store
Views 3335 months ago
Learn how Samsung helps game developers deliver better experiences to their customers. Hear from Thomas Ko, VP of Service Partnership, Samsung Electronics Co. Ltd., on how game developers can prepare their games to be a part of the Galaxy Store. The ..
#GDC19 Stadia - Stadia GDC 2019 Keynote: Stadia Controller
Views 116 months ago
#GDC19 Stadia - Stadia GDC 2019 Keynote: Stadia Controller Meet the Stadia Controller: ✅ Connects via WiFi ✅ Low latency gameplay ✅ Share gameplay in just a click ✅ Get help from the Google Assistant *Please do not whip, throw, or dab with..
Agones: Scaling Multiplayer Game Servers with Open Source (GDC '19)
Views 1.7K6 months ago
You’ve built the next big FPS or MMO multiplayer game, but now you’ve got to write code to orchestrate it across the globe. Thankfully, the open source project Agones exists to help with that. This session will describe and demo Agones, develope..
Game Developers Conference - GDC19 - Walkway - partVI 3 19 2019
Views 46 months ago
Game Developers Conference - GDC19 - Walkway - partVI 3 19 2019 french american tv aline guetta dinoia
GDC19: Oculus Quest - First Impressions Hands-On Review
Views 91K6 months ago
I finally had the chance to go hands-on with the Oculus Quest! In this video you will see my first reactions when trying the device and at the end I will give you my first impression hands-on review of the Oculus Quest! Corrections: The device has 4..
GDC19 Flash Forward: Design Philosophies and Lessons from Developing Merge Dragons!
Views 1.5K7 months ago
'Merge Dragons!' is an independent mobile game turned breakout hit. It mashes a match-3-like mechanic of merging directly into a puzzly-collection game with cute simulated dragons. How is such a strange game so successful? Why do players play? How do..
GDC19 Flash Forward: Producer Bootcamp: Tough Questions to Improve Your Leadership
Views 1.4K8 months ago
This interactive session is designed to challenge you by presenting tough questions you haven't asked yourself about your leadership. The speaker will ask questions about cognitive diversity, active listening, ego, meeting dynamics, adaptability, and..
GDC19 Flash Forward: Tetris World Championship: Building Explosive Esports on 8-bit Nintendo
Views 1.5K7 months ago
'Tetris' is one of the world's best-known games. The Classic 'Tetris' World Championship started in 2010 as a community effort, but has grown rapidly with worldwide regionals, sponsorships from EA, Ubisoft and SEGA, and millions of views online. Carr..
Applying AI in Games with DeNA (GDC '19)
Views 6596 months ago
Machine learning is having transformational impact in game development. In this session, you will learn about the latest innovations in Google Cloud ML/AI. You will also see how DeNA bet big on AI and GCP in “Gyakuten Othellonia”, a popular mobil..
GDC19 Flash Forward: Platforms Are People Too: The Importance of Finding Your Champion
Views 1.7K7 months ago
Sustainable game development isn't just about making a great game, it's about making the right game, and finding your champion to help share it with the world. But why is that so important? And where do you start? And once you find your champion, how..
GDC19: Qualcomm Boundless XR - Wireless VR Headsets Are Coming!
Views 6K6 months ago
At the GDC 2019 Qualcomm is showing a new reference VR headset that is wireless and gets its content over a 60Ghz WiFi connection from a PC. This technology allows for PCVR content to be directly sent to this kind of headset! In this year, Pico is go..
Views 4677 months ago
Google's "future of gaming" event involves hardware for Project Stream. "Gather around as we unveil Google’s vision for the future of gaming at GDC19." Google recently wrapped up the "Project Stream" beta test, which streamed a full version of Assa..
Views 8K6 months ago
Never one to say no to a virtual reality game, Austin Creed dons the Oculus Rift as he goes full-sneak in the new stealth game ESPIRE 1: VR OPERATIVE as seen at Games Developer Conference 2019! ..
GDC19: A Quick Look Inside Your Game: GPUWatch & GameSDK
Views 2565 months ago
Learn how to use GPUWatch to create high-performance gaming experiences with ease. In this session, you will hear the announcement about GameSDK and optimization practices with Unity based mobile games. Hyo Keun Lee (Senior Engineer, Samsung Electro..
A Google Streaming Console Announcement At GDC19?
Views 1.6K7 months ago
Shadow Cloud Gaming Computer: Shadow Discount Code: MARKWATTSVLG Google Controller Patent: Google GDC Key Note Livestream: My Camera Gear: Canon 200D - RØDE ..
GDC19: Google Stadia - The End Of Playstation, XBox, Steam & Co?
Views 2.9K6 months ago
Google has just unveiled its new cloud gaming platform Stadia. It was an incredible presentation and Stadia could change the way we play games and get to play our games forever. What are the implications for Playstation, XBox, Steam & Co? How will th..
GDC19 Live: Beat Saber Is Launch Title For Oculus Quest
Views 1.8K6 months ago
My recommended VR hardware: Check out the MRTV Patreon page: Join the MRTV Discord server:
CCP Games' Hilmar Petursson on Eve Online | GDC19 Lightning Talk
Views 1986 months ago
Hilmar Petursson, CEO of CCP Games, talks at Hadean's stand during GDC19 about EVE Online, EVE: Aether Wars and Siege of 9-4. WATCH MORE: The Technology Behind EVE Aether Wars: The Technology Behind Aether Engine: bi..
GDC19 Live: Let's Check Out The Showfloor Together!
Views 1.1K6 months ago
My recommended VR hardware: Check out the MRTV Patreon page: Join the MRTV Discord server:
Google Cloud Developer Day at GDC '19
Views 11K6 months ago
Google Cloud Developer Day session playlist: Learn from Google Cloud experts and the world's leading gaming companies on how Cloud is empowering developers to build great games, connect with players, and scale their business. ..
Views 1.1K7 months ago
Google salı günü GDC'de sunum yapacak, muhtemelen bir oyun konsolu tanıtacak deniyor. Bu konsol neden önemli, nasıl bir şey olabilir; San Francisco'da dolanırken bir yandan Google'ın oyun konsolu üzerine lafladık! ► Canlı Yayınlar - T..